
using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
    class Sim_ETC_420 : SimTemplate //* 服装裁缝 Outfit Tailor
                                    //&lt;b&gt;战吼：&lt;/b&gt;使一个友方随从获得等同于本随从的攻击力和生命值。
                                    //&lt;b&gt;Battlecry:&lt;/b&gt; Give a friendlyminion Attack and Healthequal to this minion's.
    {

    }


}
        